“We are aiming to provide a MMORPG-style experience”: Pixels founder talks about Chapter 2
The post “We are aiming to provide a MMORPG-style experience”: Pixels founder talks about Chapter 2 appeared on BitcoinEthereumNews.com.
Ronin-based game Pixels is gearing up for its Chapter 2, which will introduce various changes to the game. According to a recent report by data aggregator DappRadar, Pixels registered 22.3 million unique active users in May, making Ronin the largest blockchain for gaming by daily active wallets in the same period. Luke Barwikowski, founder of Pixels, shared with Crypto Briefing what Chapter 2 aims to accomplish and what is next for Ronin’s main title. Crypto Briefing – What do Pixels aim to accomplish with the new mechanics that will be introduced in Chapter 2? Luke Barwikowski – I think there are a couple hundred changes that we’re making to the game. So it’s a really big update compared to what we’ve done before. And a lot of the focus is on systems changes. So how the game plays day-to-day, it really plays like a whole different game. The intention behind it was to basically make the game feel more like an MMO, where progression, skill levels, getting better types of resources, better types of tools, and all of that matter a lot more. It shouldn’t be too unfamiliar from most games that you play when it comes to Ragnarok Online, Runescape, or any normal MMO. So one of the big changes around that, like we’ve combined some of the skill levels, we’ve added in hundreds of new industries and they’re all tiered. So now you kind of have to work your way up the tiers. We’ve created a new single-player experience, so your day-to-day experience on your farm is a lot more important inside of the game. They can get bigger, you can upgrade them, and you can place new types of resource generators on them. You have to go and collect new tools. Basically, the game makes a lot…
Filed under: News - @ June 17, 2024 11:08 pm