AI Startup Cartwheel, Led By OpenAI And Google Veterans, Raises $10 Million To Simplify 3D Animation
The post AI Startup Cartwheel, Led By OpenAI And Google Veterans, Raises $10 Million To Simplify 3D Animation appeared on BitcoinEthereumNews.com.
Founders Andrew Carr (L) and Jonathan Jarvis (R) Cartwheel Cartwheel, a new 3D animation company founded by OpenAI scientist Andrew Carr and former Google creative director Jonathan Jarvis, has come out of stealth with a browser-based animation platform designed to dramatically accelerate the creation of character animation for games, films, advertising, and social content. The company also announced a $10 million funding round led by Craft Ventures, bringing its total raised to $15.6 million. Cartwheel’s tools allow users to generate rigged 3D character animations from text, video, or motion library prompts. The platform supports professional workflows, including exports to Maya and Unreal, but also includes a simplified interface designed to let less technical users build animated scenes and characters directly in the browser. Cartwheel’s technology reduces the time required for common animation tasks from hours or days to minutes, enabling creators to experiment, iterate, and deploy animation assets at production scale. “There’s this core frustration animators face with today’s software,” Carr told me. “You need huge teams and weeks of effort to do things that should be fast. We wanted to solve that.” Carr previously worked at OpenAI on code generation tools and saw the potential for language models to unlock animation workflows. Jarvis, a designer who helped launch Google Creative Lab and later led the animation-focused studio Universal Pattern. He and Carr started the company together in 2023. AI character generation user interface for Cartwheel. Cartwheel The platform supports text-to-motion generation, motion remixing, and in-browser character rigging. Users can search from a curated library of animations or type prompts such as “cast a wizard spell” or “do a silly dance,” and receive rigged motion sequences that can be applied to custom or generated characters. Animations are fully editable and exportable, and the system is being designed to integrate into…
Filed under: News - @ May 16, 2025 12:15 am