Locus Chain Achieves World’s First Successful Implementation of Dynamic Sharding Technology
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Dynamic sharding is a distributed processing technology that divides the blockchain network into smaller units for efficient processing. Successfully applied to online game services that require a high number of concurrent users, marking the first case in the industry. Anticipated to be utilized in large-scale transaction projects such as gaming and smart cities. The public blockchain ‘Locus Chain’ continues to continues to set new records. On the 30th, Bloom Technology(led by CEO Sang-yoon Lee), announced the successful application of ‘dynamic sharding’ to online games. This technology, embedded in the ‘Locus GameChain,’ is currently implemented in ‘Kingdom Under Fire,’ available on platforms like Steam, with numerous other games planning to adopt the Locus GameChain. This achievement marks a significant technological milestone, as it is the first instance of replacing online game servers with blockchain (Locus GameChain) and successfully applying ‘dynamic sharding’ technology. CEO Sang-yoon Lee remarked, “This groundbreaking event opens the door to applying public blockchain technology to large-scale real-time transactions in areas such as financial transactions, retail, and smart cities.” Locus Chain is the world’s first public blockchain that maintains complete decentralization while overcoming the performance and scalability limitations of existing blockchains. ‘Dynamic sharding’ is the core technology that makes this possible. It dynamically adjusts the number and size of shards based on real-time network demand, ensuring security, speed, and scalability. Bloom Technology stated that this is the world’s first sharding technology of its kind. ‘Sharding’ is a data distribution processing technology that divides the blockchain network into smaller units called ‘shards’ for efficient network load management. It is a key technology to overcome the blockchain trilemma, with dynamic sharding being the most challenging to implement. No public blockchain project, including Ethereum, has succeeded in this. Many blockchain mainnet technologies rely on building private networks, compromising decentralization, to manage network…
Filed under: News - @ August 8, 2024 11:14 am