“Move on!” XDefiant’s executive producer tells off critics
The post “Move on!” XDefiant’s executive producer tells off critics appeared on BitcoinEthereumNews.com.
XDefiant’s executive producer, Mark Rubin, released a statement telling the critics of his newly launched game to “move on.” The statement came after players complained about the game’s bugs on the internet. Mark noted that issues were to be expected with the first release and asked dissatisfied critics to move on. Also read: Sledgehammer Games’ Call of Duty (COD) to launch new weapons in Season 4 Reloaded for MW3 and Warzone Following the release of Ubisoft’s XDefiant game, critics were quick to point out the bugs and issues the game faced. This criticism was prevalent online, with a player tagging Mark in an X post and stating that the game seemed rushed to beat other popular titles. I feel like xdefiant was rushed out because of gta6 and black ops what are your thoughts @PixelsofMark @PlayXDefiant efiant — Charlie Brooks (@unfoundsoul4) July 5, 2024 Mark Rubin addresses XDefiant’s bug issues Mark Rubin, the executive producer of XDefiant, came to the game’s defense in an X post. The outspoken game developer cited that new releases typically have bugs to iron out, and such situations were standard for initial releases. In his post, Rubin spoke up on the difficulty of developing such Live-Person Shooter games, especially with the choice to use Ubisoft’s Snowdrop game engine as a core component of the development process. According to Rubin, the game’s First-Person Shooter (FPS) infrastructure had to be developed from scratch since the game engine used had been originally developed for something else. Rubin stated that using Ubisoft’s engine resulted in many bugs and issues that were already covered when creating such a game with other engines. “We’re not a shooter that’s been out for 20 years. If you like what we are trying to do, stick around, and you’ll see things improve, and new…
Filed under: News - @ July 7, 2024 2:16 pm